Hi,
> I don't mind rescaling them , I just > can't commit them , so figured > there was no point. > Seeing those odd sizes is sort of like reading bad spelling > to me ;). > If there is a reason for the texture sizes , I wont touch > them , but > they are being > rescaled anyway . I'll tackle that tomorrow if no one beats > me to it , > but where should i send the fixes ? > Cheers as author of this cubemaps can explain why the size is different as we are used to. This cubemaps are done from a sperical image of a real environment. To convert them into the format we need to, I had to convert them with a special program. The format it uses is typically, and you will find similar ones in the web. I don't think that rescaling will change anything, or break anything. Heiko ------------------------------------------------------------------------------ Protect Your Site and Customers from Malware Attacks Learn about various malware tactics and how to avoid them. Understand malware threats, the impact they can have on your business, and how you can protect your company and customers by using code signing. http://p.sf.net/sfu/oracle-sfdevnl _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel