Hi,

> I don't mind rescaling them , I just
> can't commit them , so figured
> there was no point.
> Seeing those odd sizes is sort of like reading bad spelling
> to me ;).
> If there is a reason for the texture sizes , I wont touch
> them , but
> they are being
> rescaled anyway . I'll tackle that tomorrow if no one beats
> me to it ,
> but where should i send the fixes ?
> Cheers

as author of this cubemaps can explain why the size is different as we are used 
to.

This cubemaps are done from a sperical image of a real environment. 
To convert them into the format we need to, I had to convert them with a 
special program. The format it uses is typically, and you will find similar 
ones in the web.

I don't think that rescaling will change anything, or break anything. 

Heiko




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