Thanks for the info. I,ve scaled them ,and dont see any problems here
.Just wanted to remove some startup errors ... though I see we have
links to patches in the forum in the startup terminal .... what's that
, anti-prosim tools ? ;)
Cheers

On Wed, Jan 19, 2011 at 4:09 AM, Heiko Schulz <aeitsch...@yahoo.de> wrote:
> Hi,
>
>
>> I don't mind rescaling them , I just
>> can't commit them , so figured
>> there was no point.
>> Seeing those odd sizes is sort of like reading bad spelling
>> to me ;).
>> If there is a reason for the texture sizes , I wont touch
>> them , but
>> they are being
>> rescaled anyway . I'll tackle that tomorrow if no one beats
>> me to it ,
>> but where should i send the fixes ?
>> Cheers
>
> as author of this cubemaps can explain why the size is different as we are 
> used to.
>
> This cubemaps are done from a sperical image of a real environment.
> To convert them into the format we need to, I had to convert them with a 
> special program. The format it uses is typically, and you will find similar 
> ones in the web.
>
> I don't think that rescaling will change anything, or break anything.
>
> Heiko
>
>
>
>
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