On Wed, 2011-01-26 at 20:53 +0100, Bertrand Coconnier wrote:
> Let's take an example : let's say I develop some code for JSBSim to
> take into account FG ground material in the landing gears friction
> forces. For that, I need to modify both JSBSim library *and*
> FlightGear glue code. So I will submit a patch to JSBSim (for the
> friction calcs) and another patch to FlightGear (to give JSBSim access
> to FG material data). The patch for FG glue code cannot be applied
> readily : first JSBSim needs to be patched and then copied in
> FlightGear (or otherwise FG compilation will fail). Once JSBSim last
> revision is copied in FlightGear the second part of the patch must be
> committed immediately in FlightGear (otherwise FG compilation will
> fail). And then the patched glue code will be copied back in JSBSim.
> Notice that the patch can be applied at any moment in JSBSim, even 1
> month or 1 year after its submission. On the other hand, some tight
> synchronization is needed on the FlightGear side if you don't want FG
> compilation to break. Do you think such a process is sustainable ? I
> don't.

While it's a valid point I don't see it being as big as a problems as
you seem to do. First of all the former situation wasn't ideal either
and secondly you could put out a git merge request for the particular
changes.

Projects like OpenEagles seems to handle this well and so can FlightGear
I believe.

Erik


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