too many emails to read  .... but if i understand Tim , I happen to
agree that there's no reason for every aircraft to be inserted into
the fgdata repository . Why not keep them separate from the main FG
project and leave the onus on the content creators ? There the one's
bringing the undesired attention to the project , and i dont  feel
it's worth this BS because of add-ons ... just my opinion.FG should be
about flight dynamics / simulation , addons are the bonus.
Syd

On Sun, Feb 27, 2011 at 2:05 PM, Arnt Karlsen <a...@c2i.net> wrote:
> On Sun, 27 Feb 2011 13:01:33 -0600, Reagan wrote in message
> <4d6a9f8d.6030...@gmail.com>:
>
>> On 2/27/2011 12:06 PM, John Holden wrote:
>> > This is the code section I've found so far, 1114(1)(a) is the most
>> > relevant:
>> > http://www.law.cornell.edu/uscode/html/uscode15/usc_sec_15_00001114----000-.html
>> >
>> > I don't know much about this but it does appear the confusion,
>> > mistake, or deception part at the end is the important part. I'll
>> > have to do more reading but that is why I proposed a disclaimer
>> > saying we are not affiliated or endorsed by anyone.
>>
>> IANAL, but I'd thought I'd throw the disclaimer below out as an idea
>> starter.    I imagine that, as long as we're disclaiming things, we
>> probably ought to add things in the "this isn't a real (certified)
>> flight simulator and it's not our fault if you crash your RL Cessna"
>> category.
>>
>> ------
>>
>> Disclaimer
>>
>> FlightGear is a collaborative, open source flight simulator project,
>> the products of which are licensed under the GPL.A primary aim of the
>> project is to accurately represent in simulation the characteristics
>> of aircraft of all types, real and imaginary.
>>
>> Many types of data are used in constructing the simulation of
>> aircraft and the world in which they are flown.Among others, these
>> include aerodynamic flight characteristics, mechanical/structural
>> characteristics and identifying markings that make objects in the
>> simulation recognizable and enhance realism.Flight performance data
>> are collected from published sources wherever possible and
>> calculated, estimated or guessed at when not.Scenery and aircraft
>> models are rendered with visual textures that enhance their ability
>> to be recognized as realistic representations of real world
>> objects.Many aircraft available in the simulation are modeled to
>> represent real world aircraft.These aircraft are generally referred
>> to in the simulation by their common and/or original manufacturer
>> designations so that they may be recognized as simulations of
>> specific, real world aircraft.
>>
>> Some visual textures and manufacturer designations used within the
>> simulation may be recognizable as protected trademarks or service
>> marks owned by parties not associated with the FlightGear project.In
>> all such cases, the FlightGear project specifically disclaims any
>> association or relationship with related real world products or
>> entities.The project further asserts that the inclusion of any
>> protected material is an effort, in good faith, to make an accurate
>> simulation.
>>
>> If an Intellectual Property owner has reason to believe that their
>> property is being used by the FlightGear project in an objectionable
>> manner, they are urged to contact the FlightGear project at
>> www.flightgear.org so that the project may be made aware of the
>> concerns and can quickly provide a remedy
>
> ..worth adding a wee note that "frivolous abuse of such rights
> _might_ inspire satirical artwork." ;o), to encourage thorough
> work in legal departments, rather than boilerplate "No."'s.
>
> --
> ..med vennlig hilsen = with Kind Regards from Arnt Karlsen
> ...with a number of polar bear hunters in his ancestry...
>  Scenarios always come in sets of three:
>  best case, worst case, and just in case.
>
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