>> Maybe someone could do some tests when changing the setting >> (SGPagedLOD.hxx:56) from "CACHE_NONE" to "CACHE_IMAGES" or even to >> "CACHE_ALL" (then recompile/install sg+fg). Would be interesting to know >> how this changed loading times, run-time fps and memory consumption.
After 30 minutes more of testing: It also works in practice. I have seen no averse side effects, and the performance drop from loading new clouds is now almost completely gone - the framerate drops I still see are mainly associated with terrain sampling. The actual rendering performance is, as far as I can see, not changed, i.e. once everything is there, it is there. But all in all this makes things way smoother. It should be most pronounced on single CPU machines. Many thanks for digging that up! * Thorsten ------------------------------------------------------------------------------ Enable your software for Intel(R) Active Management Technology to meet the growing manageability and security demands of your customers. Businesses are taking advantage of Intel(R) vPro (TM) technology - will your software be a part of the solution? Download the Intel(R) Manageability Checker today! http://p.sf.net/sfu/intel-dev2devmar _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel