On Wed, 20 Apr 2011 02:39:42 +0200, Robert wrote in message 
<BANLkTi=osyhxkaoky-c8pa71sqk1t3p...@mail.gmail.com>:

> 2011/4/20 Robert <dogg...@googlemail.com>
> 
> > here is a screenshot:
> >
> > http://img251.imageshack.us/i/fgfsscreen077.png/

..hum, bright white nose, external screen shots?

> > If you ask me it looks pretty much like z-fighting artefacts.
> > Maybe a shader that doesnt account for near and far frustum?
> >
> >
> I had to fly pretty low to cause this flickering.

..could be it takes a system load to provoke this, try pile
up a bunch of web browser tabs with e.g. flash movies to eat
away resources we normally want to keep for FG and see what
happens.

> Also there is a flickering problem with panel instruments and cockpit
> itself,

..that's easily a 2'nd issue. ;o)

> But in about 300 screenshots I couldn't catch this issue
> because it lasts only a few frames and I don't have the reaction time
> of a machine :)

..piling up loads, helps.

> I think a video would be better to record the
> flickering on the cockpit-panel.

..agreed ;o), url?

-- 
..med vennlig hilsen = with Kind Regards from Arnt Karlsen
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.

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