Le 01/09/2011 05:09, flightgear-devel-requ...@lists.sourceforge.net a
écrit :

>> Message: 10
>> Date: Sun, 28 Aug 2011 19:22:27 +0200
>> From: ThorstenB <bre...@gmail.com>
>> Subject: Re: [Flightgear-devel] Content protection for modders?
>> To: FlightGear developers discussions
>>      <flightgear-devel@lists.sourceforge.net>
>> Message-ID: <4e5a7953.7090...@gmail.com>
>> Content-Type: text/plain; charset=ISO-8859
> But before you start: remember the concept doesn't make much sense. Once
> the model file is read by the OSG plugin, the entire data is decrypted
> and stays in memory. It's almost trivial to write a converter which uses
> the close-source "secret" OSG plugin and reads the encrypted file into
> the OSG scene graph.
I agree Thorsten, but there are even simpler. The tools already existlol

osgconv protect.osg free.ac (for example)

Regards Emmanuel

-- 
BARANGER Emmanuel

http://helijah.free.fr

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