On Wed, Aug 17, 2011 at 3:52 PM, I wrote: > Yes, it's a bug in the cloud positioning code which is placing the clouds > in a completely flat layer rather than curved. > > Fixing this may be a bit tricky.
I've got a fix for handling this on intial placement, but I've still to extend the fix to handling the default 3d cloud wrapping, so it's not in git/next yet. However, the following changes are now in git/next: 1) Default values for [min|max]_[cloud|sprite]_[width|height] changed to be more logical. So the default for the max_[cloud|sprite]_[width|height] is now 1.5 * min_[cloud|sprite]_[width|height]. I've still to update the docs. 2) Cloud bounding box expanded slightly to ensure they aren't over-culled 3) Cloud location now defines the _base_ of the cloud. 4) Sprites that would extend below the bottom of the cloud are now shifted upwards to ensure no cloud appears below the base. Still lots to do... Thorsten R. - please feel to provide a prioritized list of fixes/enhancements you need. -Stuart ------------------------------------------------------------------------------ Special Offer -- Download ArcSight Logger for FREE! Finally, a world-class log management solution at an even better price-free! And you'll get a free "Love Thy Logs" t-shirt when you download Logger. Secure your free ArcSight Logger TODAY! http://p.sf.net/sfu/arcsisghtdev2dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel