On 24 Oct 2011, at 08:46, thorsten.i.r...@jyu.fi wrote: > I've now tested a few more things: There are still some issues with ocean > tiles left - I *think* throwing in more vertices will fix this, or > Emilian's hack of testing point altitude against layer altitude rather > than doing trigonometry.
I've committed the first part of the code changes to SGOceanTile to increase the number - I"m still deciding the best place to control the value. In the short term, you can hack the default values in SGOceanTile.cxx (right at the bottom, latPoints / lonPoints default to 5) and see if this magically improves things or not. James ------------------------------------------------------------------------------ The demand for IT networking professionals continues to grow, and the demand for specialized networking skills is growing even more rapidly. Take a complimentary Learning@Cisco Self-Assessment and learn about Cisco certifications, training, and career opportunities. http://p.sf.net/sfu/cisco-dev2dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel