Peter Sadrozinski <psadrozin...@gmail.com> wrote: > I would experiment with removing the code that removes the node. You'll be > trading one error for another, but it may help track this down.
Actually, this is exactly what one of my commits is doing: https://gitorious.org/~maximeguillaud/papillon81/maxime-terragear-cs/commit/81a78602e09b67edd58b2cedacf09079239b0177 Bad nodes are detected but not removed. I put a minimal set of data that triggers the bug online here: http://www.mguillaud.net/fg/2794354/polygons-2794354.tgz Download it and run fgfs-construct with the following arguments: fgfs-construct --work-dir=. --output-dir=/storage2/work_europe/tmp/output --tile-id=2794354 Landmass SRTM-3 Road6.test You can have a look at what I get when I run my modified version of construct on this data here: http://www.mguillaud.net/fg/2794354/log-2794354.txt > Maxime: I have an experiment for you to try - could you take the UFO under > those grey sections of scenery, and look up at them? I think the normals > have swapped. >From below it looks... black. If you want to take a look for yourself, here >are the terrain files: http://www.mguillaud.net/fg/2794354/terrain-2794354.tgz Just navigate to 51.751 lat/-9.333 lon. Maxime ------------------------------------------------------------------------------ RSA(R) Conference 2012 Save $700 by Nov 18 Register now http://p.sf.net/sfu/rsa-sfdev2dev1 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel