Am 12.12.2011 21:22, schrieb Erik Hofman:
> That's the problem of the AIModel code that models hardly any properties
> suitable for sound playback.

Not in this case. I had experimented with the AI balloons. I have pushed 
this to fgdata now - you can use these for testing the issue I reported.
Enable the "balloon-demo": the balloons' burners now have a nice 
"whoosh!" sound. Burner light and sound are connected to the same 
property - so you should see the light come on and hear the sound at the 
same time. But currently the balloon's AI sound triggers all the time - 
so we just get a continuous roar (kind of worked with my patch - so I 
think the XML conditions are ok).

cheers,
Thorsten

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