> IIRC clouds were moved into bin 10 to improve appearance vis-à-vis > particles. If we put clouds back into bin 9 and particles remain in 10 > all > the cooling towers, chimney efflux, aircraft contrails, exhausts etc. are > drawn after the clouds i.e, in front. Rather looks as if we can have > realism > or framerate but not both.
Are these assignments runtime-changeable? If so, one could use a simple criteria to get it (roughly) right. * particle effects associated with an aircraft are always drawn in front (they must be nearby to see them anyway) * aircraft contrails are always treated as clouds (they are clouds) * ground-based model effects are drawn in front if the current view is below some decision altitude, and they are drawn at back if the aircraft is above (with the decision altitude being the lowest cloud layer) This set of rules should get so much right that the exceptions don't really matter. Cheers, * Thorsten ------------------------------------------------------------------------------ Systems Optimization Self Assessment Improve efficiency and utilization of IT resources. Drive out cost and improve service delivery. Take 5 minutes to use this Systems Optimization Self Assessment. http://www.accelacomm.com/jaw/sdnl/114/51450054/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel