> This behaviour is hardcoded, as there needs to be a default fallback > effect/shader when none is specified in the model and shaders are turned > on.
Yes, I know that - but can you somehow catch that it's a cockpit you're loading rather than a scene model and hard-code that pointing to a different default effect file? * Thorsten ------------------------------------------------------------------------------ RSA(R) Conference 2012 Mar 27 - Feb 2 Save $400 by Jan. 27 Register now! http://p.sf.net/sfu/rsa-sfdev2dev2 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel