On Wed, 7 Mar 2012, Roberto Inzerillo wrote: > I see FGFS keyboard/mouse interface uses 7/8bit resolution. I'd like to > know if someone can help me figuring out what input resolution should I > use for: /controls/flight/aileron /controls/flight/aileron-trim > /controls/flight/elevator /controls/flight/elevator-trim > /controls/flight/rudder /controls/flight/rudder-trim > /controls/gear/brake-parking /controls/engines/enigne/throttle > /controls/engines/engine/cowl-flaps-norm > /controls/engines/engine/propeller-pitch
Roberto, the _minium_ ADC resolution I'd use is 10 bit with 12 bit being preferred. 8 bit is just too coarse to give a good result. g. -- Proud owner of F-15C 80-0007 http://www.f15sim.com - The only one of its kind. http://www.diy-cockpits.org/coll - Go Collimated or Go Home. Some people collect things for a hobby. Geeks collect hobbies. ScarletDME - The red hot Data Management Environment A Multi-Value database for the masses, not the classes. http://www.scarletdme.org - Get it _today_! Buying desktop hardware and installing a server OS doesn't make a server-class system any more than sitting in a puddle makes you a duck. [Cipher in a.s.r] ------------------------------------------------------------------------------ Virtualization & Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel