> the hardcoded value of 1000.0m is now settable at runtime with
> /sim/rendering/minimum-sky-visibility
> and defaults to 1000m, so the default behaviour is unchanged.
>
> For the precipitation effect, I'm currently working on exposing most of
> the effect's properties to the property tree and implementing the
> current "magic" using property rules with a disable-switch.
> That way you get access to particle speed, -size, -color and many more.

Thanks, I'm really looking forward to that rain system (I've made a few plans 
already...).

Cheers,

* Thorsten
------------------------------------------------------------------------------
Virtualization & Cloud Management Using Capacity Planning
Cloud computing makes use of virtualization - but cloud computing 
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http://www.accelacomm.com/jaw/sfnl/114/51521223/
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