Mathias Fröhlich wrote:

> The problem is that these sea tiles (Objects/e000n60/e001n61/2975201.stg for 
> example) with models never contain a base tile line where we could know when 
> to stop seraching the FG_SCENERY directory sequence.
> So for this kind of tiles we could probably place someting into the stg file 
> that signals that we should stop seaching here and finish with a sea tile.
> May be we could place a
> 
> OBJECT_BASE <id>.seatile
> 
> into the above drilling platform stg tile example to terminate the search.

It's unclear to me wether you mean adding the above line into the
respective .stg-file in the "Terrain/" folder or into "Objects/" ?

If you propose to add it into the "Objects/" folder, which is how I
understand your idea, then the procedure to create the "Objects/"
directory structure would be required to know wether there's a terrain
tile or not - a dependency which I'd recommend not to introduce.

Cheers,
        Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
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