Erik Hofman wrote:
> On Tue, 2012-03-20 at 08:15 +0000, Renk Thorsten wrote:

> > Earthview is about getting a model of the planet itself into the
> > scene, sort of replacing the default terrain tile system.  It
> > assumes that you have already solved the atmosphere scattering
> > problem somehow and that you want to see a pale blue marble textured
> > globe beneath you, surrounded by a cloudsphere.
> 
> I was wondering, instead of using the Blue Marble texture it might be a
> good idea to render our own texture using the global scenery. This
> prevents license issues and make for a nice transition between the lower
> landclass scenery and a global sphere at some altitude.

Well, it doesn't need to be the Blue Marble as a texture, but it's
proven to be a good start.  Indeed, the process of Marble-textured
tiles getting gradually replaced by 'real' Scenery (Mathias' approach)
is obvious, but I think our Scenery is the culprit, not the Marble  ;-)

Cheers,
        Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
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