> On 4 Apr 2012, at 17:22, Frederic Bouvier wrote:
> 
> > It was part of a "fix" I pushed late yesterday night. My NVidia
> > driver
> > didn't protest though.
> > 
> > Thank you for finding this and for the debugging help.
> 
> No problem, delighted to help any way I can.
> 
> I wasn't complaining at you, more at the state of GLSL where it seems
> the combination of 'what works' varies for each person who tries -
> but everything seems to work on nVidia ;)

NV 7xxx and below have a broken opengl (at least in glsl) that 
impedes shadows for the moment. I have to admit they improve 
lately ;-)

-Fred

------------------------------------------------------------------------------
Better than sec? Nothing is better than sec when it comes to
monitoring Big Data applications. Try Boundary one-second 
resolution app monitoring today. Free.
http://p.sf.net/sfu/Boundary-dev2dev
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to