On Sat, Jul 21, 2012 at 10:32 PM, Mathias Fröhlich
<mathias.froehl...@gmx.net> wrote:

> Well, for the computation time. I expect that we can observe this on startup.
> May be not too much, but this could be at least measurable.

With aircraft that use large PNG textures, mipgen is a *significant*
proportion of the startup time -- and then often that 4K or 2K or
whatever mip barely gets used, but FG had to load it, in order to
compute another mip level 3 levels down...

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