On Thursday, October 18, 2012 08:58:43 Renk Thorsten wrote: > > In any case, since the 'additional computations' are subtracting one number > from another number, I can just about live with the performance degradation > caused by the operation, given that it provides backwards compatibility to > existing scenery. :-) > > * Thorsten
And the matrix transform is for free...? Oh, I forgot, a "useless" matrix transform is ok to be run on milions of vertices, but one that actualy has a use, and runs on tens or maybe hundreds at most, is killing performance.... ------------------------------------------------------------------------------ Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_sfd2d_oct _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel