Hi all, I've pushed a change to the effect files that makes sure that shaders are disabled when /sim/rendering/shaders/quality-level is 0 or non existant. Previously this relied on gui.nas to set the individual shader levels to 0, and fgviewer had no easy way to disable them.
This will change default behaviour for fgviewer, in that it will not load/display shaders by default anymore. To enable shaders preview run fgviewer like this (any non-zero number will do): fgviewer --prop /sim/rendering/shaders/quality-level 1 /path/to/object Cheers, Emilian ------------------------------------------------------------------------------ Monitor your physical, virtual and cloud infrastructure from a single web console. Get in-depth insight into apps, servers, databases, vmware, SAP, cloud infrastructure, etc. Download 30-day Free Trial. Pricing starts from $795 for 25 servers or applications! http://p.sf.net/sfu/zoho_dev2dev_nov _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel