Hi Thorsten

- no errors on the console
- latest drivers for the ati card (tested with all ati drivers from 2012
for win7 64bit)
- the artifacts show up if the landmass shader is over 3 (counting from
left / starting with 0)
- the artefacts show up if the transition shader is over 1 / at 2 only the
airport grass is showing the artefacts
- the Atmospheric Scattering seems to work as far i can tell and shows no
artefacts, water looks good too.
- did not try change the shaders while using Atmospheric Scattering before
the iceland commit, only used the default values.

Hope that helps.

Oliver

small video: http://www.youtube.com/watch?v=NOdLtReF4Pk

2012/12/14 Renk Thorsten <thorsten.i.r...@jyu.fi>

>
> This may be too much to be asked, but:
>
> * any errors thrown to the console?
> * do the artefacts go away if you select different quality values for the
> transition and landmass effects? If yes, at what values does this happen?
> * are other effects (urban, water,...) in the Atmospheric Scattering
> framework working correctly?
> * do you know when the problem appeared - was it specifically after the
> Iceland commit, or since procedural texturing was introduced in summer?
> * are there terrain types which do not show flickering, if so which ones?
>
> * Thorsten
>
------------------------------------------------------------------------------
LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial
Remotely access PCs and mobile devices and provide instant support
Improve your efficiency, and focus on delivering more value-add services
Discover what IT Professionals Know. Rescue delivers
http://p.sf.net/sfu/logmein_12329d2d
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to