> Apparently that's ok now, another issue cropped up in the  
> urban-lightfield
> shader, something wrong with an #if:
>
> FRAGMENT glCompileShader  
> "/home/chris/FlightGear/Shaders/urban-lightfield.frag"
> FAILED
> FRAGMENT Shader "/home/chris/FlightGear/Shaders/urban-lightfield.frag"  
> infolog:
> 0:196(22): preprocessor error: syntax error, unexpected IDENTIFIER,  
> expecting
> NEWLINE
> 0:193(1): preprocessor error: Unterminated #if

That seems to be in this block of code


 //use additional convergence speed-up
                #ifdef USE_QDM_ASCEND_INTERVAL
                if(frac(level*0.5) > EPSILON)
                  level++;
                #elseif USE_QDM_ASCEND_CONST
                 level++;
                #endif

which is a literal copy of what FredB did in urban.frag - the syntax here is 
somewhat unfamiliar to me and I don't know precisely what the effect is doing 
here - maybe Fred can comment what could be wrong with this?

* Thorsten
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