> For example here on an nvidia 8800GT with 313.09 linux driver I have: > > MAX_VERTEX_UNIFORM_COMPONENTS 4096 > MAX_FRAGMENT_UNIFORM_COMPONENTS 2048
Nevertheless, that would make 50 seem a rather harmless number. Especially when I'm going to assume that no one with a much older card will be able to run a shader with 6 overlay textures in anything resembling a usable framerate anyway. So I will for the time being consider a number of below 100 uniforms harmless, and we can change strategy once actual problems crop up. Any objections? * Thorsten ------------------------------------------------------------------------------ Master Visual Studio, SharePoint, SQL, ASP.NET, C# 2012, HTML5, CSS, MVC, Windows 8 Apps, JavaScript and much more. Keep your skills current with LearnDevNow - 3,200 step-by-step video tutorials by Microsoft MVPs and experts. ON SALE this month only -- learn more at: http://p.sf.net/sfu/learnmore_122712 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel