Ive been thinking about this since since you posted, and now i'm curious to
see it.My initial fear was more framerate drop, but if it can be truly
disabled I think its worth a try.Currently I can disable shaders and get
decent performance , 30-40 fps , which makes a flight doable.I do keep
trees on , with minimal impact if I keep the slider at 1.0 or less.Water
reflection used to have nearly zero impact on my framerate , now its
unuseable over the ocean or large lake.Not sure why but the skydome shader
had very little effect on my framerate when it first appeared , now it
drops fps to 10 from 40 .
So I cringe every time someone mentions a fix,;).
 Syd


On Thu, Apr 18, 2013 at 5:03 AM, AJ MacLeod
<aj-li...@adeptopensource.co.uk>wrote:

> On Wed, 17 Apr 2013 06:35:19 +0000
> Renk Thorsten wrote:
> > But okay, I asked for feedback and I got it - point taken, feature not
> considered interesting from the modeller side.
>
> My modelling activity is in extended limbo at the moment so I was
> reluctant to comment, but the lack of texturing on cockpit walls etc has
> always been something that jarred with me... on the Bocian (and Camel, come
> to think of it) I tried to ensure that every surface in the cockpit was
> textured.
>
> This was OK on a tiny aircraft like a glider, but on something bigger and
> more complex I think the shader idea has something going for it, for
> cockpit walls etc which are not modelled in the same detail as the
> individual panels alongside them - certainly well worth experimenting with
> I'd say.
>
> AJ
>
> --
>
>
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