Hello,
By the way , does the terrain object bug, has been fixed, can we land on
buildings and any others solid objects.
I for days (may be weeks) i won't have any access to Git , so i won't be
able to check it.
Thank
Ahmad
On 24 June 2013 23:14, James Turner <zakal...@mac.com> wrote:
>
> On 24 Jun 2013, at 07:53, Gijs de Rooy <gijsr...@hotmail.com> wrote:
>
> Wherever I mentioned 2.12, it was because that's the logical follow up on
> 2.10. If we didn't decide anything, we'd "automatically" end up with 2.12
> instead of 3.0.
>
> That's all. I wouldn't worry too much about someone who's telling what
> other people think, without he himself taking part in the discussion.
>
>
> I agree with Gijs - I've been referring to the next version as 2.12 simply
> by default; if people feel strongly it should be 3.0, well, it's just a
> number from my point of view. There was already a couple of people on IRC
> confused that 2.12 is different to 2.1.2 (since minor version numbers > 9
> are something of a rarity in many people's perception). So that's arguably
> a tiny reason to go to 3.0 now.
>
> Again, it's just a number to me. Give our release pattern is date
> scheduled, an Ubuntu style numbering scheme would actually make more sense,
> but a bit more effort to move too.
>
> If anyone spends more than five minutes worrying about the version number
> of the next release, I would say save your efforts and use them on
> something more fun or rewarding :)
>
> James
>
>
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