Thorsten wrote > Sent: 25 June 2013 10:14 > To: FlightGear developers discussions > Subject: [Flightgear-devel] Grain texture for models - a demo > > > Since the idea hasn't really caught with modelers yet, I've tried to get a more > practical demo of the virtue of a grain texture and tried to put a grain effect > on the Vinson flightdeck (I've always felt that the homogeneous grey color > doesn't justice to the details of the model otherwise). > > Here's a comparison > > http://users.jyu.fi/~trenk/pics/vinson_with_grain.jpg > > http://users.jyu.fi/~trenk/pics/vinson_without_grain.jpg > > In my personal view, this makes a hell of a difference. I'm not getting any > visible framerate difference, and the GPU memory has to hold just a single > 512x512 texture more. If you want to do the same detail level using > conventional texturing, you need a texture resolution of 25600x6400 (I'm > guessing no GPU can even process this). > > There's (unfortunately) a catch - the screenshots are taken on the landing > strip where the uv-mapping is very homogeneous, but to my surprise I > discovered that the rest of the flightdeck has a rather inhomogeneous uv- > mapping, i.e. to make the Vinson really make use of the grain effect, the uv- > mapping of the Flightdeck would have to be redone. > > Vinson crew - anyone interested? I'm happy to send the effect definition and > the grain texture. > > We can use this whenever a model has a large crufely textured surface and > just should get some hint of metal surface (or any other structure - we can > do concrete or wood just as well) - it's tremendous texture resolution for > cheap. But I'm a coder, not a modeler, for me things like changing the uv- > mapping take unreasonably long, so I would really hope to get folks from > modeling interested. >
I looked at this possibility already. The carrier deck is made up of a number of odd-shaped areas, for historical reasons. I don't think that a complete rebuild of the flight deck is worth it for this very nice eye-candy (just too much work). Alexis might think differently. Vivian ------------------------------------------------------------------------------ This SF.net email is sponsored by Windows: Build for Windows Store. http://p.sf.net/sfu/windows-dev2dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel