I always thought it was a 737 hulk  used for fire crew training.
I think there's no reason why mipmaps could not be pre-generated for formats 
other than DDS, nothing stops FGFS from defining a texture as a combination of 
a series of images and a snippet of XML code describing the way these are 
arranged as mipmap levels.

From: [email protected]
Date: Thu, 26 Sep 2013 11:47:26 +0100
To: [email protected]
Subject: Re: [Flightgear-devel] Static B737 at SFO (Was: Mipmapping of  
liveries)


On 26 Sep 2013, at 11:33, Erik Hofman <[email protected]> wrote:On that topic, 
there's a static 737 on the taxi tracks that's there since the old days when 
there was no AI traffic, it is probably a good idea to remove it from the 
scenery now.
Mostly i agree, but it's sort of a piece of FG history now, like Durk's 
roof-parked Fokkers. Which was such a good idea that EHAM copied it in real 
life. No sign of KSFO placing a 737-200 at that location in homage to FG yet, 
clearly we have more fans in .NL
:D
James

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