On 13 Oct 2013, at 12:02, Renk Thorsten <thorsten.i.r...@jyu.fi> wrote:

> 1) rain layers still do not drift with the wind and will be eventually 
> displaced from their cap clouds. I've discussed this previously with James 
> who suggested that a generic way of spawning AI objects (which can get a 
> velocity) from Nasal rather than the current way of spawning non-AI models 
> from Nasal which can not drift would perhaps be a solution. I don't know what 
> the status of this is.

I keep forgetting this one, but it would be a good improvement generally. Can 
you re-specify what you need in terms of API and I promise I'll look at it 
before 3.0?

Kind regards,

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