This is just a hunch, but try setting those offsets to negative numbers...
**important**
e.g.  --prop:/input/joysticks/js[0]/axis[2]/binding/offset= -0.3
**end importance**

**Extra crap**
Also, since the value goes from 0.0 to 1.0, make the offset -0.5, so that
the centered joystick rests at -0.5 instead of 0.0
That might help with your problem of having throw in one direction and none
for the other direction.

Also, play with the factors a little bit.

JD

--
"The modern definition of 'racist' is someone who is winning an argument with
a liberal."
 --Peter Brimelow


Victoria Welch wrote:

> Hi All and thanks in advance.
>
>   I'm trying to get my joystick working with FG and either it isn't
> suitable or (more likely) I am totally misunderstanding the
> configuration process.
>
>   I've read the docs and played with this for a long time the first time
> I did it and have been putzing for about the last hour and while the
> center might be getting better, the throw is all one sided.
>
>   In case it matters, I am using a Saitek Cyborg Gold USB stick.
>
>   The proper axis are set correctly (using fgjs).
>
>   The buttons, well, we'll worry about those later :-).
>
>   For ref:
>
> --prop:/input/joysticks/js[0]/axis[1]/binding/command=property-scale
> --prop:/input/joysticks/js[0]/axis[1]/binding/property=/controls/elevator
> --prop:/input/joysticks/js[0]/axis[1]/binding/dead-band=0.02
> --prop:/input/joysticks/js[0]/axis[1]/binding/offset=-0.05
> --prop:/input/joysticks/js[0]/axis[1]/binding/factor=-3.0
>
> --prop:/input/joysticks/js[0]/axis[0]/binding/command=property-scale
> --prop:/input/joysticks/js[0]/axis[0]/binding/property=/controls/aileron
> --prop:/input/joysticks/js[0]/axis[0]/binding/dead-band=0.02
> --prop:/input/joysticks/js[0]/axis[0]/binding/offset=0.2
> --prop:/input/joysticks/js[0]/axis[0]/binding/factor=3.0
>
> --prop:/input/joysticks/js[0]/axis[2]/binding/command=property-scale
> --prop:/input/joysticks/js[0]/axis[2]/binding/property=/controls/rudder
> --prop:/input/joysticks/js[0]/axis[2]/binding/dead-band=0.02
> --prop:/input/joysticks/js[0]/axis[2]/binding/offset=0.3
> --prop:/input/joysticks/js[0]/axis[2]/binding/factor=3.0
>
> --prop:/input/joysticks/js[0]/axis[3]/binding/command=property-scale
> --prop:/input/joysticks/js[0]/axis[3]/binding/property=/controls/throttle
> --prop:/input/joysticks/js[0]/axis[3]/binding/dead-band=0.02
> --prop:/input/joysticks/js[0]/axis[3]/binding/offset=0.0
> --prop:/input/joysticks/js[0]/axis[3]/binding/factor=-3.0
> [ ... ]
>
> Yes, they are a mess at the moment :-).
>
> While not perfectly centered, I can hack at that 0.01 at a time until I
> get there.
>
> The problem is that all axis seem to have a LOT of throw in one
> direction and none (or close to that) in the other.
>
> The factor is set up because initially they had no significant throw at
> all and that was predominately in one direction (VERY little in the
> other), I seem to have plenty of throw now, still pretty much all in one
> direction.
>
> Is this something I just have to keep putzing with or do I need to drag
> another joysitck or yoke out of the closet?
>
> Yes, I'm real confused with this.  It gets a bit time consuming to kill
> fg, edit the file, restart fg ...  Maybe reset will cause the file to
> re-read, but I haven't tried that yet, perhaps it will not randomly blow
> fg out of the water as it did with the RPM installation - that was
> removed and this iteration all built from cvs.  Nope, hit reset twice
> and fg blows out with this version also :-(.
>
> Thanks for any suggestions, pointers or anything that might help here.
>
> Take care, Vikki.
> --
> Victoria Welch, WV9K/7, SysAdmin, Embedded Systems Designer.
> "Walking on water and developing software to specification
> are easy as long as both are frozen" - Edward V. Berard.
> Do not unto others, that which you would not have others do unto you.
> "Micro$oft Windows. I'll bet you can't install it just once!"
>
> _______________________________________________
> Flightgear-users mailing list
> [EMAIL PROTECTED]
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