On Sunday 14 November 2004 17:36, Andrew Midosn wrote:
<snip>
> As you can see, the value for axis 0 changes despite
> the fact that I wasn't touching the joystick at the
> time. I'm guessing this means a faulty joystick, but
> I'd be interested in any other theories.

Andrew,

when I tried jstest just now, I found that the initial values for some of the 
axes were way off, but when I moved the joystick and then let it centre 
itself again, they all went to zero (or something close to it) (except the 
throttle which is just a slider which is zero when set to 50%).  
Interestingly the twist-rudder axis didn't always settle to zero and 
sometimes needed a little nudge.

If I leave the joystick in the state where the rudder axis is a little off, 
and start jstest again, the first dozen or so lines of output report this 
axis at zero, but then next dozen or so show it as a little off like so:

[EMAIL PROTECTED]:~> jstest /dev/input/js0
Joystick (Logitech Inc. WingMan Extreme Digital 3D) has 6 axes and 8 buttons. 
Driver version is 2.1.0.
Testing ... (interrupt to exit)
Axes:  0:     0  1:     0  2:     0  3:     0  4:     0  5:     0 Buttons:  
0:ofAxes:  0:     0  1:     0  2:     0  3:     0  4:     0  5:     0 
Buttons:  0:ofAxes:  0:     0  1:     0  2:     0  3:     0  4:     0  5:     
0 Buttons:  0:ofAxes:  0:     0  1:     0  2:     0  3:     0  4:     0  5:     
0 Buttons:  0:ofAxes:  0:     0  1:     0  2:     0  3:     0  4:     0  5:     
0 Buttons:  0:ofAxes:  0:     0  1:     0  2:     0  3:     0  4:     0  5:     
0 Buttons:  0:ofAxes:  0:     0  1:     0  2:     0  3:     0  4:     0  5:     
0 Buttons:  0:ofAxes:  0:     0  1:     0  2:     0  3:     0  4:     0  5:     
0 Buttons:  0:ofAxes:  0:     0  1:     0  2:     0  3:     0  4:     0  5:     
0 Buttons:  0:ofAxes:  0:     0  1:     0  2:     0  3:     0  4:     0  5:     
0 Buttons:  0:ofAxes:  0:     0  1:     0  2:  3040  3:     0  4:     0  5:     
0 Buttons:  0:ofAxes:  0:     0  1:     0  2:  3040  3:     0  4:     0  5:     
0 Buttons:  0:ofAxes:  0:     0  1:     0  2:  3040  3:     0  4:     0  5:     
0 Buttons:  0:ofAxes:  0:     0  1:     0  2:  3040  3:     0  4:     0  5:     
0 Buttons:  0:off  1:off  2:off  3:off  4:off  5:off  6:off  7:off

My experience of this joystick in fgfs is pretty much the same as most - 
takeoff at full power and it banks a fair bit but nothing like as much as 
you're describing.

Cheers,

Jim

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