> >I'm not sure about the benefits of a 3-d panel over a 2-d
> panel, since
> >I'm new to this stuff, but I believe that it would be 3-D panels.
> >
> >
>
> If you are building a general FlightGear aircraft, you
> probably want a
> 3d panel. However, if you want to build a cockpit and have the
> instrument panel run on a separate display, then a 2d panel is much
> easier to deal with.
I thought that it wasn't possible to split the IP off to another display, or
were your referring to separate computers?
I was thinking that one possibility would be a Flight Instrument Trainer, so
the instrument panel would take up the entire screen, with no out-the-window
display. Of course, for that case, I guess I could turn off the update of
the visual scene completely.
3-D panels allow you to define 'hot-spots' too, right, whereas you can't do
that on 2-D panels, correct? ('Hot-spots' being areas on the screen where
you can click and get an action out of it).
Bill
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