> >Note that the textures were lost.  AC3D couldn't load the original BMP
> >textures because they are not 24 bit.
>
> Yes I have not found a way to pass the textures across.

I used gimp to save them as 24-bit BMP's, so AC3D will load them, but ...

> Also I would think 
> that when you rebuild the surfaces into new objects you need to remap them.

... they need to be remapped.

> When you create new objects do you do the optimize vertices,surfaces on
> them?.

No, I haven't done that yet.  I should do that?

Dave

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