AJ MacLeod
>
> On Saturday 25 Jun 2005 09:32, Vivian Meazza wrote:
> >I wonder how many users know that there is a
> > working simulation of the guns on the Spitfire (if they don't it's my
> > fault)?
>
> I certainly didn't; grepping just now shows them up right enough. At the
> risk
> of appearing really stupid, how does one make it work?
>
> AJ
>
Probably the best way is binding one of your joystick buttons to the trigger
like this:
<button>
<desc>Trigger</desc>
<number>
<unix>1</unix>
<windows>1</windows>
</number>
<binding>
<command>property-assign</command>
<property>ai/submodels/trigger</property>
<value type="bool">1</value>
</binding>
<mod-up>
<binding>
<command>property-assign</command>
<property>ai/submodels/trigger</property>
<value type="bool">0</value>
</binding>
</mod-up>
</button>
If you don't use a joystick then you could use a key. I haven't thought that
one through enough to identify a spare key. Melchior's Bo105 also fires
things - I'm not sure how he does that.
V.
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