[ I'm as much a linux guy as anyone, but it's important to keep the
  flames within the bounds of reason. ]

Sid Boyce wrote:
> Shame on Groklaw, I missed that, it warrants a reply from me. The
> mention of MS "not supporting OpenGL" is an oxymoron, it'll be a
> cold day in hell when Microsoft supports anything with "open" in the
> name.

To be fair: Microsoft *does* ship OpenGL with all their operating
systems, along with a driver model into which OEM video card
manufacturers can hook accelerated drivers.

Now, they don't give it the love that they do with Direct3D, and in
fact haven't updated the interface since OpenGL 1.1 around 1999.
Using newer functions requires indirecting through the
wglGetProcAddress() mechanism.

But it is there, it does work, and lots of shipping software uses it.
It's not likely to go away any time soon.

Andy



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