On Sat, 26 Nov 2005 03:40:10 +0100, Gerard wrote in message 
<[EMAIL PROTECTED]>:
>  
> In addition
> I should have 256k Video Mem

..you mean 256M.  And, word is 128M cards will perform better unless you
go for the very top end 256M cards, less in-card overhead or somesuch.

..seriously, this wee log snippet tells you what you need and not.
(II) RADEON(0): CP in BM mode
(II) RADEON(0): Using 8 MB GART aperture
(II) RADEON(0): Using 1 MB for the ring buffer
(II) RADEON(0): Using 2 MB for vertex/indirect buffers
(II) RADEON(0): Using 5 MB for GART textures
(II) RADEON(0): Memory manager initialized to (0,0) (2048,8191)
(II) RADEON(0): Reserved area from (0,1536) to (2048,1538)
(II) RADEON(0): Largest offscreen area available: 2048 x 6653
(II) RADEON(0): Will use back buffer at offset 0x2400000
(II) RADEON(0): Will use depth buffer at offset 0x3000000
(II) RADEON(0): Will use 69632 kb for textures at offset 0x3c00000
(II) RADEON(0): Render acceleration enabled
(II) RADEON(0): Using XFree86 Acceleration Architecture (XAA)

..if you run 1600x1200x24bpp, you get 85MB's for textures.

..ok, 2048x1536x24bpp is heavy for a K6-2 450MHz box.  ;o)
[EMAIL PROTECTED]:/usr/local/src/brlcad-7.6.4 $ glxgears
184 frames in 5.0 seconds = 36.800 FPS
184 frames in 5.0 seconds = 36.800 FPS
184 frames in 5.0 seconds = 36.800 FPS
184 frames in 5.0 seconds = 36.800 FPS
184 frames in 5.0 seconds = 36.800 FPS
[EMAIL PROTECTED]:/usr/local/src/brlcad-7.6.4 $               

> That card is AGPX8
> That card needs more electric power, you must buy a minimum of 500
> watts supply.

..and 1x for this old box, my other agp box is a PII 300.  ;o)

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.


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