On Sat, 26 Nov 2005 03:40:10 +0100, Gerard wrote in message <[EMAIL PROTECTED]>: > > In addition > I should have 256k Video Mem
..you mean 256M. And, word is 128M cards will perform better unless you go for the very top end 256M cards, less in-card overhead or somesuch. ..seriously, this wee log snippet tells you what you need and not. (II) RADEON(0): CP in BM mode (II) RADEON(0): Using 8 MB GART aperture (II) RADEON(0): Using 1 MB for the ring buffer (II) RADEON(0): Using 2 MB for vertex/indirect buffers (II) RADEON(0): Using 5 MB for GART textures (II) RADEON(0): Memory manager initialized to (0,0) (2048,8191) (II) RADEON(0): Reserved area from (0,1536) to (2048,1538) (II) RADEON(0): Largest offscreen area available: 2048 x 6653 (II) RADEON(0): Will use back buffer at offset 0x2400000 (II) RADEON(0): Will use depth buffer at offset 0x3000000 (II) RADEON(0): Will use 69632 kb for textures at offset 0x3c00000 (II) RADEON(0): Render acceleration enabled (II) RADEON(0): Using XFree86 Acceleration Architecture (XAA) ..if you run 1600x1200x24bpp, you get 85MB's for textures. ..ok, 2048x1536x24bpp is heavy for a K6-2 450MHz box. ;o) [EMAIL PROTECTED]:/usr/local/src/brlcad-7.6.4 $ glxgears 184 frames in 5.0 seconds = 36.800 FPS 184 frames in 5.0 seconds = 36.800 FPS 184 frames in 5.0 seconds = 36.800 FPS 184 frames in 5.0 seconds = 36.800 FPS 184 frames in 5.0 seconds = 36.800 FPS [EMAIL PROTECTED]:/usr/local/src/brlcad-7.6.4 $ > That card is AGPX8 > That card needs more electric power, you must buy a minimum of 500 > watts supply. ..and 1x for this old box, my other agp box is a PII 300. ;o) -- ..med vennlig hilsen = with Kind Regards from Arnt... ;o) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. _______________________________________________ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d