Andrea Ryan writes:
>
>> Assuming this is with Voodoo3 Cygwin
>>
>True.
>
>> Your OpenGL card is not responding (null)
>> Max texture size should probably be 1024
>> Depth buffer bits should be 16
>>
>> >Is 64 megabytes of memory enough? I am using Windows 95.
>>
>> I think so it is on Windows 98, I have never run on 95 though
>>
>> Can you run $FG_SRC / tests / gl-info.exe
>> if so what does it say >>
>>
>
>GL_VENDOR = "3Dfx Interactive Inc."
>GL_RENDERER = "3Dfx/Voodoo3 (tm)/2 TMUs/16 MB SDRAM/ICD (Nov 2 2000)"
>GL_VERSION = "1.1.0"
>GL_DEPTH_BITS = 16
>GL_MAX_TEXTURE_SIZE = 256
>GL_MAX_VIEWPORT_DIMS = 2048,2048
Great - we know that 'your' Glut can talk to your card :-)
If you want to do the testing I will work though this with you
it shouldn't be to hard but you will have todo the testing
as I do not have a VooDoo card
First we have to see if Glut can open a GL window for us
using the SSG library. The easiest way to check this is to
try one of the PLib example programs.
If you got PLib from CVS you already have the Code
if not then there is a link on the PLib page
IMHO The best one to try is
examples / src / ssg / tux / tux_example
probably easiest to just make them all though
% cd $PLIB_EXAMPLES
% aclocal
% automake -a
% autoconf
% ./configure
% make
% cd src/ssg/tux
% ./tux_example
and hopefully you will see tux spinning on a pedastle
If not we can hack this program to find out why.
FYI --
Once we have Tux Spinning FlightGear should work for you !
Cheers
Norman
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