Thanks for the reply Ron,
I don't have a C compiler. I can run win 32 executables, I have my wrapper
linked into a DMS -2- Dec convertor.
Cheers
:=Dene
PS any lat/long that I can convert and provide a tile for a s proof of
operation, would also be appreciated.
=D
From: Ron Jensen <[EMAIL PROTECTED]>
Reply-To: [email protected]
To: [email protected]
Subject: RE: [Flightgear-users] Re: New York Scenery not quite right
Date: Fri, 10 Mar 2006 19:57:09 -0700
Attached is a simple c++ program to get the bucket (tile id). It links
with SimGear so it is always right... SimGear handles loading the
scenery, so even if its wrong its right :0
On Sat, 2006-03-11 at 10:45 +1300, dene maxwell wrote:
> Hi Melchior,
>
> Thank you for the formula. I wrote a wrapper for it so that I can enter
> lat/long and get a tile ID. I have tested it for scenery that I have but
> given the numebr of conditional branches I don't feel confident that it
is
> bullet proof. I found one difference in interpretation mathematical
order
> when testing with KSFO!
>
> I am requesting assistance for testing the rest of it for scenery I
don't
> have;
>
> NZWN S41* 19' 38" E174* 48' 19" -> e175s41/5803051.stg
Checked OK
> YSSY S33* 56.8' E151* 10.6' -> e151s34/5426688.stg
Checked OK
> KSFO N37* 37' 8.3" W122* 22' 29.6" -> w123n38/942049.stg
Checked OK
>
> Quadrants not checked
> S/W Mexico/South America
> N/E Central and Eastern Europe/China/Japan
>
> Could people that have access to either world scenery or the areas
detailed
> below check that a reference to the airport identifier appears in the
text
> descriptor file listed.
>
> S/W
> SBGL Rio de Janerio S22* 48' 34" W43* 15' 00" ->
w043s23/2232523.stg
> SBSP San Paulo S23* 37' 32" W46* 39' 21" ->
w047s24/2183313.stg
>
> N/E
> Paris Charles de Gaulle N49* 0' 35" E2* 32' 52" ->
e049n03/3757856.stg
>
>
> alternatively if you have the lat/long of an airport and you know the
tile
> it appears in. The lat/long and tile ID would be appreciated.
>
> TIA
> Dene
>
>
> >From: Melchior FRANZ <[EMAIL PROTECTED]>
> >
> >* Thomas Frster -- Thursday 09 March 2006 20:32:
> > > Maybe there are scripts around (Melchior?) that also calculate tile
id
> >for
> > > given lat/lon.
> >
> > scripts/perl/scenery/calc-tile.pl
> > http://members.aon.at/mfranz/flightgear/calctile.nas
> >
> >m.
> >
<< fgbucket.cpp >>
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