[redirecting to flightgear-devel]

Lee Elliott wrote:
> However, I think this could faked very convincingly already in YASim
> and probably in JSBSim too, simply by playing with mass distribution
> depending on conditions (anyone want to give it a go?

The right way to do it, IMHO, is with the turbulence input, as that's
what the stall buffet is, after all: turbulence over the wings due to
flow separation.  Modify the number based on the current AoA, probably
with a little Nasal (maybe also modify the C++ to sum the turbulence
input from multiple properties so as not to confuse the environment
subsystem).

If audio is required, then this ought to be tied to turbulence also,
or maybe to instantaneous acceleration changes (a delta of more than
YYY m/s^2 over the last 0.XX seconds triggers the start of a "whump"
sound).

Andy


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