Selon dene maxwell <[EMAIL PROTECTED]>:

> Thanks Roberto ( and Paul)
>
> The Model-howto and simgear links were great for putting things into
> perspective.
>
> I'm still a little confused about how the
> <condition>
>    <greater-than>
>    ...
>   </greater-than>
> </condition>
>
> aspect works. From what I can see everything after the condition is either
> applied or not depending weather the condition is satisfied.
>
> so everything after;
>
> <animation>
>    <type>Select</type>
>    <object-name>FlashingLight</object-name>
>    <condition>
>       <greater-than>
>          <property>/sim/time/sun-angle-rad</property>
>          <value>1.57</value>
>       </greater-than>
>    </condition>
> </animation>
>
> would be acted upon if the sun-angle-rad property was greater than 1.57 (ie
> sun was below the horizon)

No Dene, only the animation itself is conditionned. It this case it's a select
animation, so it's a switch on/off on the object "FlashingLight" depending the
position of the sun over the horizon.

That's true that animations that come first have precedence over those coming
afterward, but only on the named object.

-Fred

--
Frédéric Bouvier
http://frfoto.free.fr         Photo gallery - album photo
http://www.fotolia.fr/p/2278  Other photo gallery
http://fgsd.sourceforge.net/  FlightGear Scenery Designer


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