--- David Baron wrote: > The ac files with building models seem to contain wire-frame coordinants > and a path to a bitmap file to skin the wire-frame. Actually a nice > system--which more 3d programs supported this format! > > My idea: Is it possible or .. could it be reasonably implemented to > override this bitmap file in the scenery file itself?
Yes, you should be able to do this using the material animation: http://cvs.flightgear.org/cgi-bin/viewvc/viewvc.cgi/data/Docs/model-howto.html?view=co#material Then simply create multiple model XML files that reference the same .ac file and set the texture. -Stuart ___________________________________________________________ Now you can scan emails quickly with a reading pane. Get the new Yahoo! Mail. http://uk.docs.yahoo.com/nowyoucan.html ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys -- and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Flightgear-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-users
