* Innis Cunningham -- Thursday 26 October 2006 11:33:
> Well for good or bad this is the way I best understand from adding
> liveries in AI traffic.:-)

If it's exclusively for AI, then it might be acceptable, but ...



> And the nasty disadvantage is ???.

o you need to duplicate all textures in all <texture-path> dirs
  (on a low-poly AI aircraft this isn't a problem, as you'll only
  have one smallish texture for the whole aircraft)

o if you use *-set.xml files for all instances, then all of them
  would show up as full-grown aircraft, which means that this
  would needlessly clutter e.g. the fgrun dialog. This is definitely
  a huge barrier for the inclusion in CVS. (In other words: this
  *won't* be accepted into CVS.  :-)

m.

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