>On Behalf Of GWMobile
>
> Slow speed manuverability is useful in multiple enemies
> fights where you can't always keep the best attitude and
> airspeed for each enemy.
>
> If you have lost all e you can still bring guns or missiles
> to bear even if they other guys is high above you in the top
> of a loop or in a circling turn.

If all your opponents are directly or near-directly above you, sure, you
might be able to pick off one of the multiple enemies before the others
pick you off. Seriously, speed and altitude are your friend. You're
kidding yourself if you think that many of these airshow maneuvers would
be useful in a dogfight (outside of Hollywood), or even be able to be
performed by just any pilot, with a combat load, during the chaos of a
dogfight. Most of the maneuvering seen in the videos is dynamic. That
is, the aircraft is not holding just any attitude. It can hover when
pointed vertically or nearly so (with no external stores). It cannot
hold a non-vertical attitude without eventually losing altitude. It
*passes*through* all sorts of strange attitudes. But, it's only holding
a vertical attitude for any appreciable time, while slowing down due to
drag. And what's the likelihood of a dogfight taking place? As is often
said nowadays, if you can see an enemy fighter, you're already dead.

With that said, the features inherent in the aircraft gives it other
actually useful capabilities. Several come to mind: the ability to use
thrust vectoring to effect a change in attitude, eliminating the need to
use aerosurfaces, resulting in less drag. Also, if an aerosurface is
damaged, the FCS may be able to compensate using TVC. Using differential
thrust vectoring might allow a very much faster roll. Etc. The videos
demonstrate overall maneuverability and capability in a performance
routine meant for public and business purposes.

But is it stealthy?

Jon


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