Hi there,

Evan Platt wrote:
> So you hold down +, and while holding down plus, press T, and then + 
> stops bein pressed?

Thats pretty much how it goes. I'm positive that when I
had an earlier version of fgfs the keyboard didn't exhibit
those same symptoms...perhaps 20-22 months ago?

> That's pretty normal, AFAIK. How the keyboard operates.

Thats how it should work in a word processor, but on a flight
sim each key should work independantly of any others being
pressed...is this a design limitation of ps2 keyboards?

Does anyone know how to determine if freeglut or sdl is
being used?

> Try it in a word processor. You'll see the same result.
> 
> At 04:08 PM 12/14/2006, you wrote:
> 
>>Hi there,
>>
>>How do I prevent the following from happening with the keyboard,
>>while flying manually with fg...
>>
>>- Keyboard repeat is same as in my text editor; I want it to be
>>   linear, with no delay after keypress
>>- If I'm holding down a key to adjust something like the throttle,
>>   when I press other keys the throttle will stop moving, requiring
>>   me to release then press its key again. As you can imagine that
>>   can get really tricky, with spoilers, reversors, and rudder all
>>   needing input during tricky crosswind landings...as I hit the
>>   key to adjust throttle again that might kill the key for the
>>   rudder if I'm holding that down...
>>
>>The usual end result is a 777 off the side of the runway, and me
>>throwing choice language at the keyboard as I hurtle to my (virtual)
>>death... :-)
>>
>>I'm running 0.9.10 stable on SUSE 10.1, with freeglut-051110-15
>>(I think that came from cvs over a year ago). SDL 1.2.9 is also
>>installed but I'm not sure which lib the keyboard uses...
>>
>>Is anyone aware of a fix, or cause of the issue?

Kind regards,

Chris Wilkinson, Brisbane, Australia.



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