Ron Jensen wrote:
> On Tue, 2007-01-02 at 22:30 -0600, Laurence Vanek wrote:
>   
>> Josh Babcock wrote:
>>     
>>> Laurence Vanek wrote:
>>>   
>>>       
>>>> I have been using FlightGear on Linux (FC6), built from cvs, for about a 
>>>> week.  I am hooked.
>>>>
>>>> I have not been able to set aircraft type in my home directory .fgfsrc 
>>>> file.  Simply adding:
>>>>
>>>> --aircraft=c310u3a
>>>>
>>>> for example, gives a parse error so FlightGear will not start.  Runs 
>>>> fine with the default aircraft.aircraft=c310u3a
>>>>
>>>> My Aircraft directory is located thus:
>>>>
>>>> ~/FlightGear-0.9/source/src/Aircraft
>>>>
>>>> Is this a path problem perhaps?  Running ./fgfs --show-aircraft  shows 
>>>> an impressive list of aircraft.
>>>>
>>>> Thanks in advance for any help.
>>>>     
>>>>         
>>> Probably not a path problem, or it would not show you anything with
>>> --show-aircraft. What is the error that you are getting? Also, what
>>> happens when you add --aircraft=c310u3a to the command line?
>>>
>>> Jos
>>>       
>> Well after sucessfuly running it from command line with, for example:
>>
>> ./fgfs --aircraft=pa24-250 --fov=90
>>
>> this from the ~/FlightGear-0.9/source/src/Main home directory, I can no 
>> longer start FlightGear even in default mode (c172). I get from command 
>> line:
>>
>> =========
>> terminate called after throwing an instance of 'sg_throwable'
>> Aborted
>> =========
>>     
>
> Try: mv ~/.fgfs/autosave.xml ~/.fgfs/autosave.bad and if/when it works
> post a copy of the bad file here so we can examine it. 
>
> Ron
Here are the results. for ref. the .fgfsrc file was in the exact config 
I had been using over the past week (no aircraft specifically called for).

=========
/home/lvanek/FlightGear-0.9/source/src/Main
[EMAIL PROTECTED] Main]$ ./fgfs
Model Author: Unknown
Creation Date: 2002-01-01
Version: $Id: c172p.xml,v 1.17 2006-03-13 15:27:14 ehofman Exp $
Description: Cessna C-172
terminate called after throwing an instance of 'sg_throwable'
Aborted
=========

here is the autosave.xml.bad file:

=========
[EMAIL PROTECTED] .fgfs]$ cat autosave.xml.bad
<?xml version="1.0"?>

<PropertyList>
<sim>
<startup>
<save-on-exit>true</save-on-exit>
</startup>
<sound>
<volume type="float">0.8</volume>
<atc-chatter type="bool">false</atc-chatter>
</sound>
<rendering>
<horizon-effect type="bool">false</horizon-effect>
<enhanced-lighting type="bool">true</enhanced-lighting>
<distance-attenuation type="bool">true</distance-attenuation>
<static-lod>
<detailed>1500</detailed>
<rough>9000</rough>
<bare>30000</bare>
</static-lod>
<random-objects type="bool">true</random-objects>
<point-sprites type="bool">true</point-sprites>
<precipitation-enable type="bool">false</precipitation-enable>
<lightning-enable type="bool">false</lightning-enable>
<bump-mapping type="bool">false</bump-mapping>
<clouds3d-enable type="bool">false</clouds3d-enable>
<clouds3d-vis-range type="float">16212.4</clouds3d-vis-range>
<clouds3d-density type="float">80.719</clouds3d-density>
<clouds3d-cache-size type="int">1024</clouds3d-cache-size>
<clouds3d-cache-resolution type="int">128</clouds3d-cache-resolution>
<shadows-ac type="bool">false</shadows-ac>
<shadows-ac-transp type="bool">false</shadows-ac-transp>
<shadows-ai type="bool">false</shadows-ai>
<shadows-to type="bool">true</shadows-to>
<shadows-debug type="bool">false</shadows-debug>
<fps-display type="bool">false</fps-display>
</rendering>
<view>
<dynamic>
<enabled type="bool">true</enabled>
</dynamic>
</view>
<menubar>
<visibility type="bool">true</visibility>
</menubar>
<gui>
<current-style type="int">0</current-style>
</gui>
<ai-traffic>
<enabled type="bool">false</enabled>
<level type="int">1</level>
</ai-traffic>
</sim>
</PropertyList>
================

thank you for helping out.



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