> Some on this list will be getting annoyed with my little gripes
> about the scenery tools being too hard to get working. The method
> of creating AC3D models to replace the default terrain I've found
> to be incredibly easy. Would others on this list have any comments
> good or bad about this as a method of creating scenery improvements?

It looks good. The only difficulty is making it match up with the non-photo 
textured stuff. Hand drawn images can match the difference. Ideally the best 
way I think to do it though is to have a large number of generic buildings 
that can be matched into areas surrounding the detailed areas, on a bland 
texture. So that way you won't have your buildings not matching up with the 
ground texturing. That's just my take on it although a nice large area of 
photo scenery for SEQLD would be nice. Unfortunately I have no recent images, 
mine are from the 90's. Thanks,

David

-------------------------------------------------------------------------
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT & business topics through brief surveys-and earn cash
http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV
_______________________________________________
Flightgear-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/flightgear-users

Reply via email to