> Some on this list will be getting annoyed with my little gripes > about the scenery tools being too hard to get working. The method > of creating AC3D models to replace the default terrain I've found > to be incredibly easy. Would others on this list have any comments > good or bad about this as a method of creating scenery improvements?
It looks good. The only difficulty is making it match up with the non-photo textured stuff. Hand drawn images can match the difference. Ideally the best way I think to do it though is to have a large number of generic buildings that can be matched into areas surrounding the detailed areas, on a bland texture. So that way you won't have your buildings not matching up with the ground texturing. That's just my take on it although a nice large area of photo scenery for SEQLD would be nice. Unfortunately I have no recent images, mine are from the 90's. Thanks, David ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Flightgear-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-users
