On Monday 20 August 2007 02:21, Jon Stockill wrote: snip > How much of a hit is there when changing zfar? (Assuming it can be done > dynamically). Would it be possible to tie it to the visibility? > > Jon
I should add that I also see artifacts with some aircraft when on the ground. Shadows on many aircraft will be rendered in the wrong location and the exhaust manifolds and propeller disk on the P51D will also be in the wrong location. I guess from reading about this that this indicates that, at least for my setup with these particular aircraft, that Z-near to too close. Is it also possible that Z-near and Z-far need to have different values with different GPUs? Hal ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ Flightgear-users mailing list Flightgear-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-users