Ok hi again. I installed the 2.0 pre release on my friends MacBook and
it worked except for after five minutes every flight I started getting
really bad frame rates. Also, the preview did not work but I hadn't
installed the GUI patching, I was just seeing if it would fly. Any
word on when this will work on iMacs?
On Sunday, January 17, 2010, Simon Barz <simbab...@gmail.com> wrote:
> HI tat,  I installed the gui update to the original pre-release and it still 
> didn't work.  When I clicked on start flight it tryed to open fullscreen but 
> then crashed and I got an error report from snow leopard.  I am on an iMac if 
> that makes a wit of difference.
>
> On Thu, Jan 14, 2010 at 7:16 PM, Simon Barz <simbab...@gmail.com> wrote:
>
> Thanks tat! Will try later.
>
> On Wed, Jan 13, 2010 at 12:42 PM, Tatsuhiro Nishioka <tat.fgmac...@gmail.com> 
> wrote:
>
> On Jan 13, 2010, at 5:14 AM, Jari Häkkinen wrote:
>> With the new GUI files the amount of output from the launcher decreased 
>> dramatically:
> (snip)
>> Starting fgfs.sh with --browser-app=open
>> shell: current dir: /Applications/FlightGear.app/Contents/Resources
>> /Applications/FlightGear.app/Contents/Resources/FlightGearController.rb:47:in
>>  `initialize': Ruby threads cannot be used in RubyCocoa without patches to 
>> the Ruby interpreter
>> Exiting fgfs.sh
>>
>
> Good to hear you don't see GUI crash at least. :-)
> The Ruby related errors / warnings can be ignored.
>
>>
>> The first batch of lines appear when starting the launcher. Clicking Start 
>> flight triggers the output from 'Starting fgfs.sh ...' onwards.
>> The launcher newer dies but I have not done extensive testing but changed 
>> airplane and airport, saved my preferred settings.
>>
>> I ran fgfs.sh with the following three commands
>>
>> ./fgfs.sg --log-level=info generated log1.txt.gz
>> OSG_NOTIFY_LEVEL=info ./fgfs.sh generated log2.txt.gz
>> OSG_NOTIFY_LEVEL=debug ./fgfs.sh generated log3.txt.gz
>>
>> I hope these files contains some clues.
>
> Hmm, The logs say that FG got unexpected exception. I guess either JSB or OSG 
> threw an exception but FG didn't recognize it....
> One easy investigation on this is to download the Xcode projects for 
> 2.0.0-pre1 and build it on your end with debug option,
> Then you can use gdb to monitor the try - catch closures in main() to see 
> what actually is thrown.
>
> You can get the 2.0.0-pre1 xcode projects + patches using:
> svn co 
> https://macflightgear.svn.sourceforge.net/svnroot/macflightgear/branches/2.0.0
>
> Running
> localbuild.sh --skip=libs --debug
>
> will generate the debug version of fgfs at /usr/local/FlightGear/bin
> PLIB and SimGear are also installed in /usr/local/Simgear and 
> /usr/local/PLIB. OSG will be installed under /Library/Frameworks
>
>
>> No OSG crashes for my own builds. My FG is quite stable but I rarely run it 
>> more than 30 minutes per session. I run g++ 4.2.1 but in 64-bit mode. Maybe 
>> this is the difference?
>
>
> Not that sure, but this is compiler related issue, I believe.
> Could you build an osg-svn or osg-2.9.6 with 32-bit carbon config for me?
> I really want to try if this really is a compiler issue.
>
> Best,
>
> Tat
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