> there. Otherwise, we can add specific hacks for ==0, ==1, and >1, but
> I wouldn't have a lot of trust that it will continue to work without
> understanding the underlying cause.
Oh, and except the fact that there is then no way to clip to a single pixel.
Also, looks like the failure to clip to 0 is due to fl_push_clip:
...
} else { // make empty clip region:
...
#ifdef __APPLE_COCOA__
r = NULL;
#else
...
Replacing NULL with XRectangleRegion(0, 0, 0, 0) seems to do better.
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