For example using a config file like the one atached with astyle
(http://astyle.sourceforge.net/) that comes installed on codeblocks.
We can easily ensure a style, an excerpt from Fl.cxx,
>>>
note that even on the svn repository actually the requested style isn't
respected.
<<<
before astyle:
--------------
...
void Fl::repeat_timeout(double time, Fl_Timeout_Handler cb, void *argp) {
time += missed_timeout_by; if (time < -.05) time = 0;
Timeout* t = free_timeout;
if (t) {
free_timeout = t->next;
--free_timeout_count;
} else {
t = new Timeout;
}
t->time = time;
t->cb = cb;
t->arg = argp;
// insert-sort the new timeout:
Timeout** p = &first_timeout;
while (*p && (*p)->time <= time) p = &((*p)->next);
t->next = *p;
*p = t;
}
....
/**
Causes all the windows that need it to be redrawn and graphics forced
out through the pipes.
This is what wait() does before looking for events.
Note: in multi-threaded applications you should only call Fl::flush()
from the main thread. If a child thread needs to trigger a redraw event,
it should instead call Fl::awake() to get the main thread to process the
event queue.
*/
void Fl::flush() {
if (damage()) {
damage_ = 0;
for (Fl_X* i = Fl_X::first; i; i = i->next) {
if (i->wait_for_expose) {damage_ = 1; continue;}
Fl_Window* wi = i->w;
if (!wi->visible_r()) continue;
if (wi->damage()) {i->flush(); wi->clear_damage();}
// destroy damage regions for windows that don't use them:
if (i->region) {XDestroyRegion(i->region); i->region = 0;}
}
}
#if defined(USE_X11)
if (fl_display) XFlush(fl_display);
#elif defined(WIN32)
GdiFlush();
#elif defined (__APPLE_QUARTZ__)
if (fl_gc)
CGContextFlush(fl_gc);
#else
# error unsupported platform
#endif
}
-------------
after astyle:
-------------
...
void Fl::repeat_timeout( double time, Fl_Timeout_Handler cb, void *argp ) {
time += missed_timeout_by;
if ( time < -.05 ) {
time = 0;
}
Timeout* t = free_timeout;
if ( t ) {
free_timeout = t->next;
--free_timeout_count;
} else {
t = new Timeout;
}
t->time = time;
t->cb = cb;
t->arg = argp;
// insert-sort the new timeout:
Timeout** p = &first_timeout;
while ( *p && ( *p )->time <= time ) {
p = &( ( *p )->next );
}
t->next = *p;
*p = t;
}
...
/**
Causes all the windows that need it to be redrawn and graphics forced
out through the pipes.
This is what wait() does before looking for events.
Note: in multi-threaded applications you should only call Fl::flush()
from the main thread. If a child thread needs to trigger a redraw event,
it should instead call Fl::awake() to get the main thread to process the
event queue.
*/
void Fl::flush() {
if ( damage() ) {
damage_ = 0;
for ( Fl_X* i = Fl_X::first; i; i = i->next ) {
if ( i->wait_for_expose ) {
damage_ = 1;
continue;
}
Fl_Window* wi = i->w;
if ( !wi->visible_r() ) {
continue;
}
if ( wi->damage() ) {
i->flush();
wi->clear_damage();
}
// destroy damage regions for windows that don't use
them:
if ( i->region ) {
XDestroyRegion( i->region );
i->region = 0;
}
}
}
#if defined(USE_X11)
if ( fl_display ) {
XFlush( fl_display );
}
#elif defined(WIN32)
GdiFlush();
#elif defined (__APPLE_QUARTZ__)
if ( fl_gc ) {
CGContextFlush( fl_gc );
}
#else
# error unsupported platform
#endif
}
--mode=c
#uses tab every 4 spaces
-T
#Attach brackets to their pre-block statements
-a
#Indent 'switch' blocks so that the 'case X:' statements are indented in the
switch block.
#The entire case block is indented.
-S
#Indent multi-line preprocessor definitions ending with a backslash.
#Should be used with --convert-tabs for proper results.
#Does a pretty good job, but can not perform miracles in obfuscated
preprocessor definitions.
#Without this option the preprocessor statements remain unchanged.
-w
#Indent a maximum of # spaces in a continuous statement,
#relative to the previous line (e.g. --max-instatement-indent=40).
# # must be less than 80. If no # is set, the default value of 40 will be
used.
#A maximum of less than two indent lengths will be ignored.
-M
#Pad empty lines around header blocks (e.g. 'if', 'for', 'while'...).
-f
#Insert space padding around operators.
#Operators inside block parens [] are not padded.
#Any end of line comments will remain in the original column, if possible.
#Note that there is no option to unpad. Once padded, they stay padded.
-p
#Insert space padding around parenthesis on the inside only.
#Any end of line comments will remain in the original column, if possible.
#This can be used with unpad-paren below to remove unwanted spaces.
-D
#Insert space padding after paren headers only (e.g. 'if', 'for', 'while'...).
#Any end of line comments will remain in the original column, if possible.
#This can be used with unpad-paren to remove unwanted spaces.
-H
#Add brackets to unbracketed one line conditional statements (e.g. 'if',
'for', 'while'...).
#The statement must be on a single line.
#The brackets will be added according to the currently requested predefined
style or bracket type.
#If no style or bracket type is requested the brackets will be attached.
#If --add-one-line-brackets is also used the result will be one line brackets.
-j
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